Under "post transfer options" check "fit to source figure" and "add smoothing modifier" and then click "Accept"Ĥ. In the "Projection Template" dropdown, choose a template that is closest match to your clothing item - below I've decided on "bodysuit>tight" although I could have used "shirt>tight" Under Target>Scene item "select an item" select your clothing Under Source>Scene item "select an item" drop down, select Genesis
Open the Transfer Utility Edit>Object>Transfer Utility You should now have Genesis with your clothing item looking as modeled, which may look rather odd if its a female outfit!ģ. You can add a texture to Genesis if you wish but no morphs or poses - the figure should be zero posed. Open the base Genesis Figure from My Library>People>Genesis Except for scale, we can leave the default settings for this tutorialĢ. So FILE>IMPORT and choose your clothing object. I always export at Daz Scale and so am importing at daz scale Ie If you modeled around a Genesis figure that was exported at poser scale, then import the clothing at poser scale. Import your clothing object to the correct scale, which depends on what scale you originally exported Genesis from Daz This tutorial assumes you have modeled on a base genesis figure in a zero pose with no morphs applied.ġ. Rigging clothes modeled for Daz Genesis in Daz Studio 4.5 is relatively simple using the " transfer utility" This article mostly applies to Daz Studio 4.9 alsoīelow are the steps taken to go from static object to rigged clothing in Daz Studio. Basic Genesis clothes rigging in Daz Studio 4.5 Details